Harbinger

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Harbinger

Card info

Title: Harbinger


After a character not in the Inner Region draws an Event, move the Harbinger to his space. Whenever the top Omen is discarded, move the Harbinger to this card after the next Omen in the stack is resolved. Whenever a character in the same Region as the Harbinger is instructed by a board space to draw cards, he must draw Harbinger cards instead.

Harbinger Chart:
When you land on a space with the Harbinger, instead of encountering your space or a character in your space, you must encounter the Harbinger by moving him to any other space not in the Inner Region and then rolling 1 die:

  1. 'The end is nigh!' Discard the top Omen.
  2. 'Doom will find you!' Draw 3 Harbinger cards and add them to your space. Then encounter your space.
  3. 'There is no escape!' Place 1 Harbinger card on top of each Adventure deck.
  4. 'You are the destined ones!' Each character gains 1 fate.
  5. 'Time is running out!' You may take another turn after this one.
  6. 'There is still hope!' Choose 1 Omen in the discard pile and place it on top of the Omen stack.


Copies of this Card: 1 ( 1 in The Harbinger Expansion; )



Expansions