Knight
From Talisman Wiki
Card info
Character: Knight
Start: Chapel
Alignment: Good
Strength: 4
Craft: 3
Life: 4
Fate: 1
Special Abilities
- You begin the game with a Sword and Armour from the Purchase deck.
- After rolling the die when praying, you may add up to 2 to the score.
- You are always good; ignore any effect that changes your alignment.
- You may not attack other good characters when you encounter them, except on the Crown of Command space, where you must attack them as normal.
Copies of this Card: 1 ( 1 in The Reaper Expansion; )