Talk:Grim Reaper

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REAPER HOUSE RULES

If players want to use any of the rules discussed here, they should make sure that everyone understands and agrees to the rules before the game begins.

MOVING THE REAPER

This alternative rule is for players who prefer more options for moving the Grim Reaper. In addition to the Reaper moving when a player rolls a "1" for his move, Death also moves when a player rolls a "1" at any stage during the game (battle, psychic combat, Spells, etc.). However the Reaper may only move once per turn. (If two players roll a "1" during battle with each other, the attacking player has the option of moving the Reaper first of all!) All other rules governing the Grim Reaper's movement remain in effect.

LANDING ON THE REAPER

Any character who lands on the Grim Reaper's space may choose to encounter the Reaper instead of encountering the space or another character in the space.

FATELESS REAPER

Whenever a player rolls one die and consults the chart on the Grim Reaper card, he may not pay a fate to reroll the die.